NVIDIA @ SIGGRAPH 2007 - Booth # 413, 513
The Era of Personal Supercomputing is here!
During SIGGRAPH 2007, NVIDIA (booth # 513) a recognized leader in programmable graphics processor technologies will usher in the era of “personal supercomputing” with NVIDIA® Tesla™, the company‘s new line of processors for high-performance computing coupled with the latest NVIDIA® Quadro® professional graphics solutions.
With Tesla, computations that previously took hours, days or even weeks are now taking only minutes and in some cases computing in real time - achieving performance improvements that are 45 to 415 times faster than traditional processors.
By pairing Tesla with NVIDIA Quadro graphics technology utilizing NVIDIA® CUDA™, a standard C development tool, NVIDIA is transforming standard workstations into “personal supercomputers” for creative professionals, designers, scientists, and engineers.
NVIDIA will be providing demos of its personal supercomputing solutions throughout the show floor in the following areas:
* Digital Content Creation - animation, rendering, and broadcast
* Styling and Design - automotive and computer-aided design
* Science - molecular modeling, medical imaging, and simulation
Professional Rendering Advancements
NVIDIA will also be showcasing its next-generation rendering technology and highlighting the performance advantages of rendering using the newest G80 architecture in NVIDIA Quadro graphics. Demonstrations of the new “interactive lighting” technology and advancements in multi-GPU based rendering will be topics at the NVIDIA Gelato User Group meeting.
Also announced at the show will be NVIDIA® Gelato® 2.2 professional film-quality rendering software, and the unveiling of “The Plush Life,” an in-house animated short created by the NVIDIA Digital Film Group, using Autodesk® Maya® software and rendered completely in Gelato software.
NVIDIA Gelato rendering software can be downloaded without charge at www.nvidia.com/gelatozone.
NVIDIA Development Tools
NVIDIA continues to break new ground with development tools that change the way artists, programmers, and engineers work. NVIDIA, Dassault Systems and Mental Images will be demonstrating new NVIDIA shader technology integrated with Catia V5 that simplifies the shader creation process and puts the tools in the hands of everyone in the creative pipeline.
Creating PC games development continues to fuse programming, art and design. NVIDIA has a new suite of game development tools–NVIDIA FX Composer 2 and NVIDIA PerfKit 5–which give developers new tools for groundbreaking content creation. FX Composer 2 is an integrated development environment for shader authoring, enabling the fast creation of real-time visual effects and can be used to create shaders for HLSL, COLLADA, FX Cg, and CgFX in Direct X and OpenGL.
FX Composer 2 features Shader Library integration, Shaderperf analysis, animation support, COLLADA support, scripting, effect and project wizards, and more.
NVIDIA Corporation
NVIDIA Corporation is the worldwide leader in programmable graphics processor technologies. The Company creates innovative, industry-changing products for computing, consumer electronics, and mobile devices. NVIDIA is headquartered in Santa Clara, CA and has offices throughout Asia, Europe, and the Americas. For more information, visit www.nvidia.com.
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