Archive of the Motion Capture Category

DCS Event to explore tapeless workflow at the motion picture lab

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Attendees will get up-close look at FotoKem’s new specialty division nextLAB


Los Angeles, CA—16th November 2009 — The Digital Cinema Society (DCS), an international nonprofit educational cooperative invites the professional production community to a meeting exploring tapeless workflow at the motion picture lab. The meeting will take place on Saturday, December 5, from 10:00 AM until Noon, at FotoKem in Burbank. more

NewBlueFX Introduces “Video Essentials III” Effects Plugins

Video, Multimedia and Technology Editors


LA JOLLA, CA (November 04, 2009)—


NewBlue, Inc. today launched Video Essentials III, the third and latest offering in its best-selling Video Essentials series of video effects and transitions plugins. NewBlue Video Essentials III provides highly-practical video tools designed to solve everyday production issues. The collection includes Rolling Shutter, Image Mapper, Edge Smoother, Split Screen, Gradient Tint, Spotlight and three additional video effects plugins. more

VICON House of Moves Animates Final Boss Fight Battle Sequence for WET

wet_ps3_cover_m.jpgVICON House of Moves was involved in creating the animation and providing motion capture services for the recently released highly cinematic video game, WET, published by Bethesda Softworks.


WET, developed by Artificial Mind and Movement (A2M), is a highly-stylized third person shooter that seamlessly blends gun play, sword kills and over-the-top acrobatics to create the ultimate interactive action experience. The game allows the player to shoot anywhere, anytime with the freedom to shoot while running, sliding down ladders, sliding across the floor, or performing any number of acrobatic moves. Featuring an ironic mix of humor and violence, unique retro film visual treatment, and original 70’s inspired music, WET is a third- person shooter experience unlike any other. more

Evolver Exhibits at Unite Conference

evolver-logo.gifProfessional 3D Character Models Via Evolver.com Demonstrated to Unity Technologies Developers


Evolver, the easy-to-use web interface for building and customizing 3D character models and avatars, will be at the Unite conference being hosted by Unity Technologies, the leading provider of the multi-platform game development platform for Web, PC, Mac, Wii™ and iPhone. Unite is taking place October 27-30, at Fort Mason Center in San Francisco, CA. more

Mixamo Extends Support for Autodesk 3ds Max Bipeds

Expanding its technical leadership within the character animation space, Mixamo Inc. today announced support for Autodesk 3ds Max software biped system control rigs, significantly streamlining animation workflow for 3D artists and game developers.


Previously relying only on traditional motion-capture and keyframing processes to animate biped characters, 3ds Max users are now able to obtain access to Mixamo’s online collection of customizable, motion-capture quality character motions and bake them directly onto their bipeds. Mixamo accelerates productivity of artists and game developers by allowing the creation of premium 3D character animations up to five times faster than current industry averages. more

BBC MOTION GALLERY AND THOUGHT EQUITY MOTION PARTNER FOR TECHNOLOGY AND SALES

Companies provide cross-representation in key territories


DENVER, Oct. 13, 2009BBC Motion Gallery, the stock footage arm of BBC Worldwide, and Thought Equity Motion, a leading provider of motion content worldwide, have entered into a strategic relationship under which Thought Equity Motion will provide access to its advanced technology platform to BBC Motion Gallery. Under the agreement, Thought Equity Motion will have the right to sell BBC Motion Gallery stock footage content in North America, Asia and Australasia. Additionally, BBC Motion Gallery will have the right to sell certain Thought Equity Motion content in the UK, Europe, Middle East and Africa. more

“WET”: A2M Embraces Autodesk Middleware and Animation Tools to Boost Game Pipeline

uk-mansion01-copy.jpgA2M’s First Mature-Rated Game Title Combines Acrobatics, Swordplay and a Dual-Targeting System


Autodesk, Inc. (NASDAQ: ADSK) has announced that Montreal-based game developer Artificial Mind & Movement (A2M) relied on several Autodesk software applications to facilitate creation of the new game title “WET.” The game’s characters and levels were built using Autodesk Maya and Autodesk MotionBuilder 3D animation software. Autodesk Kynapse middleware was used to implement artificial intelligence (AI) to drive the game’s many nonplayable characters. more

Previsualization Society Announced

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Cross-Disciplinary Community to Focus on the Development of Previsualization


Los Angeles, CA (October 1, 2009) — The Previsualization Society, a non-profit, interdisciplinary organization dedicated to the advancement of previsualization (”previs”), was officially announced today. Founded by previs practitioners for those who produce or use previs, the Previsualization Society will build a community to maximize the current and future capabilities and contributions of the previs medium. more

DCS September Educational Series spotlights Digital Still Cameras for Motion Picture Production and new 3D rigs from Element Technica

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DV Expo evening session to feature expert commentary on production and post workflows using Canon’s 5D and new 7D and the Panasonic Lumix GH1 hybrid—new gear intros from Zeiss Optics and Redrock Micro


Los Angeles, CA—14th September 2009 — The Digital Cinema Society (DCS), an international nonprofit educational cooperative invites the professional production community to Seminars 2 & 3 in its September educational series. The September 23rd seminar offers expert advice on using the Canon 5D and new 7D and Panasonic’s Lumix GH1 hybrid digital still cameras in production. An up close look at Element Technica’s new camera/lens agnostic 3D rigs is featured on September 29th. more

CVMP FOCUS ON FUTURE OF IMAGING AND GRAPHICS

The future of pixels, pipelines and productivity will be high on the agenda at CVMP, the 6th European Conference on Visual Media Production (www.cvmp-conference.org), taking place on 12th and 13th November 2009 at the BFI Southbank, London. Register now and take advantage of the special Early Bird rate.


Now in its sixth year, this unique event brings together practitioners in media production from the film, broadcast and games industries with leading academics and researchers in imaging and graphics.


The two-day conference will provide a dynamic forum for the exchange of knowledge between researchers, media industry specialists and entertainment content creators working at the cutting-edge of visual media production.


The two central themes of this year’s conference are Capturing 3D Worlds and Advanced Technology in Post Production, and will explore pioneering research and techniques that have fundamental implications for the future of 2D, 3D and CG imaging more

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