The End Results
The offerings of the Electronic Theater and the Animation Theaters represent the raison d’etre for Siggraph. In those venues we see the artistic and commercial end products of 3D animation — everything but the scientific applications.
The Elecronic Theater and Animation Theaters host the finest in animation from the previous year, whether student film, artistic side project, Hollywood feature, or TV spot. All of the technology shown on Siggraph’s exhibition floor and the experimentation and research collected in the Papers Program serves the artist in the end. As such the theaters are a manifestation of the state of the art in computer animation. That of course held true for this year’s crop of entries. more







Just took a tour through the nooks and crannies of the show floor here at Siggraph. There’s certainly a lot of smaller booths — in fact, almost the whole show is “smaller booths” — so there’s a lot of innovative stuff out there that may or may prove significant down the road.
Based on the reaction of the crowd at Electronic Theatre at Siggraph,
The makers of Poser have introduced a new software program called Anime Studio, a way to create quick character animations in 2.5D space (i.e., the characters are flat, essentially, but you can assign depth to objects/characters in a scene). The demo at Siggraph made it look extremely simple to rig a character — just draw, rig by dragging and dropping bones into the character, and keyframe. It’s all vector-based and it could be a great time-saving way to previz or rough out a story.
Just had a brief meeting with Wes Plate, president of 

