Siggraph day 1: sore feet and dazzled eyes
Hey!
So here I am… Ken Seward, student animator… at my first day of the Siggraph Exhibition… and it’s pretty damn exciting…. really!
It’s kind of overwhelming… but in a good way… a chance to see a lot of the faces behind the stuff that has been such an inspiration to me… the reasons I got into this business to begin with…
Everyone here has been really nice and friendly so far… it’s great to be able to walk right up to an animator from Rythm and Hues and ask him questions… you can listen to their war stories and see their process and just generally get a rush from it all… the excitement of creating stories and images.
All the software companies are pulling out their best stuff and giving demos and eager to help you figure out new ways to use their wares… the Z-Brush show was great… and the Adobe one too. I really enjoyed the Houdini presentation… someday I’m going to have to put in some time on that one too. more





Boston, MA, SIGGRAPH, Booth 1518 - August 1, 2006 —
The floor has been a blast! The demos have really been intersting. Always fun to see what is coming out.
If you can find the booth (206) you may want to take a look at
While many thought pioneering NLE creator
Steve Perlman wants to make 3D face capture as easy as possible. And not just ’sorta okay’ capture that might do for games, but sub-millimeter accurate capture delivered without the usual mini-ping pong balls or other markers that today’s pricey, high-end systems require.
Big show for these two together–bigger I think than anyone expected. In addition to taking advantage of 

