HP TV
Curious about all things HP? Well, there‘s a pretty painless way to keep up to date via the computer maker‘s new video-fueled Web site, Workstations.tv (http://workstations.tv).
Customer stories are the name of the game here, and you get an ever expanding selection from this ‘online television station‘ as the company describes it. Sure, it‘s not the most objective of reporting, but nonetheless they do a pretty good job of presenting a good variety of applications that use the company‘s workstations without too heavy a hand in promoting the house brand.
You‘ll find video footage of the inaugural international FJORG! “iron-animator” competition that‘s co-sponsored by DreamWorks Animation SKG and AMD. FJORG! features 15 three-person computer graphics animation teams from around the world competing in a 32-hour competition to create the best 15 second or longer animation using HP xw9400 Workstations.







A bold prediction slipped out of the lips of Wes Shimanek, manager of Intel’s workstation strategic marketing group, this afternoon at the Boxx Technologies booth. Wes and Francois Wolf, Boxx’s director of marketing, reviewed for me Intel’s partnership with Boxx regarding the new Boxx renderBOXX 10100 render farm series of products, designed to basically permit more powerful rendering in fewer, well, boxes, in space-constrained studios, along with remote management of such render farms.
During the course of the discussion, the ‘Holy Grail’ topic of real-time, game-engine-based rendering came up for discussion, and Wes assured me the boys in the lab at Intel are working on the issue every single day, and he boldly predicted that the transition will no doubt happen within “3-5 years.” 

