Archive of the Special Sessions Category

Art Institute Rocks Fjorg!

First, in case you don’t know what Fjorg! is here’s the blurb: The world‘s first international FJORG! competition is an “iron animator” event at SIGGRAPH 2007 in which 16 competing teams from around the world will have 32 hours to create the world‘s best character-driven animation in front of a live, “Gladiator-style” audience and judging panel.


And the winners are: First place, Team Mocap from Bowling Green State University for their animation “Switch.” The team consists of Jim Levasseur, Tomas Jech, and W. Jacob Gardner. Congrats to the team and you can see their winning entry later today at www.workstations.tv.


So why is the title of this post about the Art Institutes?

Because second and third place both went to AI teams. Picture This, a team from Miami International University of Art and Design came in second place and Impulse, from Illinois Institute of Art-Schaumburg, won third place. Their winning entries will also be avaialable to see later on today. I’ll also get back to you with the winning students’ names (my Exchange Server is down with that info stuck inside!). more

Countdown to Fjorg! winners

If you’re here, you won’t want to miss this. Starting at 6pm go to Room 28B and C at the convention center to see the unveiling of the 32-hour animation contest winners otherwise known as the Fjorg! Iron Animators. They’re tired, but they’re happy.


Videos are rumored to be hilarious, winners will be announced at 6:55. In the meantime if you want to see the scene (or if you’re not here) go to workstations.tv .


All contest videos will be posted to workstations.tv tonight. Stop by and see what these creative CG animators have put their hearts and souls into.

SIGGRAPH Beginnings

These have been the most AMAZING couple days ever. Being a winner of the HP/Saytek Team Animation contest has really gotten our team’s names out there. I worked on the short with my two close friends Danny Garnett and Manuel Sierra. Our school, The Art Institute of Philadelphia, has been doing a great job of introducing us to many people already in the industry.


Day 1 (Monday): Lay of the Land


After being in San Diego for a bit and checking into our amazing hotel (Hilton Gaslamp Quarters…conveniently accross the street from the convention haha), we headed out for some food. Stopped by “The Field” near fifth and market. We all decided to get boxties since we have never heard of them before. They were delicious, pretty much a potato pancake wrapped around bacon, cheese, and covered in a white wine sauce. Now onto the convention itself. more

Siggraph Day 1

Thus far my first day of Siggraph has been pretty gnarly. Our game (www.shankethegame.com) we built for the Art Institute seems to be going over extremely well! It’s amazing to see something we worked so hard on over the last few months being played by so many people. I haven’t had the chance to meet any of my artistic heroes as of yet, but I plan to!

Special Sessions at Siggraph 2007

The Siggraph 2007 Special Sessions take a behind the scenes look at some of the past year’s top animation and visual effects accomplishments for the feature film industry. Four different sessions will take place in the San Diego Convention Center, each focusing on a different film production–a lineup which includes: Happy Feet, Transformers, Shrek, and Spiderman 3.


For more information on time and locations, as well as more of an in-depth look at the specific topics covered, click here.


Read more about the making of Shrek 3 in Senior Editor Michael Goldman’s recent article in Millimeter here.


Learn more on the creation of Spiderman 3 in Goldman’s article Digital Acrobatics.

Papers Preview for Siggraph 2007

The SIGGRAPH Papers program is the premier international forum for disseminating new scholarly work in computer graphics. This year the Papers Committee accepted 108 papers, a new record. These papers span the core areas of modeling, animation, rendering, and imaging, but they also touch on related areas such as visualization, computer vision, human-computer interaction, and applications of computer graphics.


New for SIGGRAPH 2007

To promote a lively exchange of ideas during the Papers program, we are introducing a system of per-paper discussants. Each paper in the program will be allotted 25 minutes, 20 minutes for presentation and five minutes for discussion of the paper, with the session chair serving as discussant.


For a video preview of this year’s Papers, click here.


For a list of Papers presentation times, click here.

News from The Briefing Room: SIGGRAPH 2007 Announces 32-Hour Animation Challenge

(Chicago, IL) - SIGGRAPH 2007 announces the launch of FJORG! (pronounced FORGE), a new international computer graphics animation competition to be held at SIGGRAPH 2007, the 34th International Conference and Exhibition on Computer Graphics and Interactive Techniques held 5-9 August 2007 at the San Diego Convention Center in San Diego, CA, USA. more

About

The editors of Digital Content Producer and millimeter post live from Siggraph as the news happens. Check back several times a day for the latest industry news, reports from press conferences, and product introductions.

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