Meet the Guest Bloggers: Arthur Bullock, Jr.

A 26-year-old student from Denver, Arthur Bullock, Jr., will graduate from The Art Institute of Colorado with a Bachelor of Arts in Media Arts and Animation in December .

“I enjoy creating many forms of traditional and contemporary art, but I especially have a passion for 3D animation and visual effects,” he says.

Meet the Guest Bloggers: Mike Stern

Mike Stern DistraxionMike Stern is originally from New York and currently resides in Los Angeles. He is working as a staff animator at DreamWorks Animation and has contributed to their last two releases, Bee Movie and Kung Fu Panda. Stern is currently in production on Monsters vs. Aliens, which is due to release in the Spring of 2009.

Read more about Mike’s work

Meet the Guest Bloggers: Carolyn Vale

Carolyn Vale BoxRacerCarolyn Vale is a 24-year-old animator from St. Louis. She has always had a passion for animation, and she loves to observe life around her.

“When I saw Toy Story for the first time, I was inspired and knew what I wanted to do,” she says. “But my life didn’t start out that way. After high school I worked in graphic design and enrolled in a local community college to continue my education. While there I was introduced to Ringling School of Art and Design and their amazing student work. I was enrolled at Ringling in Fall 2005 to finally start my career in Computer Animation. During the Summer 2007, I was awarded the IPAX scholarship, to become an intern for Sony Pictures Imageworks. It was such an amazing experience to meet so many talented industry professionals, experience a real working environment, and just learning so much in just a short amount of time.” more…

Featured News from the Briefing Room: Cinnafilm Ships Cinnafilm HD1, the Industry’s First All-in-One Format Conversion Platform

Cinnafilm HD1Cinnafilm, a pioneering developer of advanced film and video production tools, announced the immediate availability of Cinnafilm HD1, the industry’s first all-in-one format conversion platform designed specifically for film simulation and unlimited frame rate conversion of digital video. The unique combined hardware and software platform leverages the power of graphics card parallel processing to deliver unmatched quality format conversions and celluloid simulations quickly, easily, cost effectively and most significantly, in real-time. HD1 places complete and instantaneous control of the artistic process directly into the hands of creative professionals without sacrificing production quality or visual integrity. Read on at The Briefing Room

More Siggraph 2008 news from The Briefing Room

Featured News from the Briefing Room: HP to Showcase Color and Mobility Innovations for Creative Professionals at SIGGRAPH 2008

HP will unveil unmatched, powerful computing solutions for creative professionals at SIGGRAPH 2008, and provide multiple opportunities to see them at the show.

Demonstrations and talks from HP include:

• HP DreamColor Display technology

o Demonstrations of the technology offered at the bottom of every hour.

o Customers share their experiences at the top of every hour.

o Demos and customer talks held in HP booth #739. Read on at The Briefing Room

More Siggraph 2008 news from The Briefing Room

Featured News from the Briefing Room: Massive Software To Host Events During SIGGRAPH 2008

Massive Software, developer of the artificial intelligence-driven animation system Massive, will be in Los Angeles during the SIGGRAPH 2008 conference, showcasing their latest product updates and unique customer projects at special events to be held throughout the show. Read on at The Briefing Room

More Siggraph 2008 news from The Briefing Room

Featured News from the Briefing Room: Avatar Reality Names VSE as Developer of First Blue Mars City

VSE virtual Blue Mars cityAvatar Reality, a development entity dedicated to the advancement of online community building, announced San Anselmo, Calif.–based virtual world developer Virtual Space Entertainment (VSE) as the newest addition to their Third Party Developer Program. VSE’s team of talented designers, led by renowned futurist Syd Mead, will create an entirely new, unique attraction that will serve as the first fully functional city for the upcoming massively multiplayer virtual world (MMVW) Blue Mars, which will launch in beta format at the end of 2008. At SIGGRAPH 2008, VSE will preview the development of their Blue Mars city at Avatar Reality’s booth, number 727. Read on at The Briefing Room

More Siggraph 2008 news from The Briefing Room

Featured News from the Briefing Room: IMAGICA TECHNOLOGIES RELEASES O-gi AT SIGGRAPH 2008

IMAGICA Technologies, the engineering solutions division company of IMAGICA Robot Holdings, announced that O-gi, a new set of image quality enhancement plug-ins for Autodesk Inferno, Flame, Flint, Fire, and Smoke systems, is now shipping. O-gi is a set of powerful noise reduction and clean-up filters designed to help improve a range of image quality problems typically faced by postproduction facilities. Read on at The Briefing Room

More Siggraph 2008 news from The Briefing Room

Featured News from the Briefing Room: THE PIXEL FARM ANNOUNCE PFTRACK 5.0 at SIGGRAPH 2008

The Pixel Farm, a leading developer of innovative Film and Television digital post-production tools, pushes matchmove technology on again, offering a new dimension in Tracking: PFTrack 5.0. Just 12 months after the groundbreaking release of version 4.0, PFTrack 5.0 reasserts itself as the most advanced camera tracking and motion analysis solution available. Already considered an industry standard, PFTrack now reaches new heights of functionality, operability and ease of use, with exclusive new features including: true stereoscopic tracking with the ability to export anaglyphs, a totally new camera solver providing greater accuracy and improved Z calibration, reference frame support, more robust Z-Depth Extraction, pattern-based User Feature tracking and many UI and workflow improvements. Read on at The Briefing Room

More Siggraph 2008 news from The Briefing Room

Featured News from the Briefing Room: DAZ 3D’s Hexagon 2.5 Delivers Enhanced Toolset for Detailed 3D Content Creation

DAZ 3D, a leading developer of professional quality 3D models and software, announced the immediate availability of DAZ Hexagon 2.5, the newest version of its popular 3D polygonal and subdivision modeling software. Free for registered Hexagon 2 customers, Hexagon 2.5 offers a sculpted primitive tool allowing users to model and import 3D objects into Second Life, enhanced UV-mapping and freehand brush modeling, and ultra-fast ambient occlusion. Hexagon 2.5 is available for both Macintosh OSX and Windows. Read on at The Briefing Room

More Siggraph 2008 news from The Briefing Room

About

The editors of Digital Content Producer and millimeter post live from Siggraph as the news happens. Check back several times a day for the latest industry news, reports from press conferences, and product introductions.

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